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Battlefield 3 - Zweiter Patch veröffentlicht

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Der Patch für Bf3 kommt heute(22.11.) 8.00 Uhr

Patch notes for Nov 22 patch

Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.

The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.

We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.

---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:

• General performance and loading time improvements

• “Black Screen” fix for an issue occurring on some PC Configurations

• Stereo and Rendering Support for Nvidia and AMD Graphics Cards

• Adjusted the “stuttering” encountered on some PC configurations.

• Fixed several Crashes when joining MP and Co-Op sessions

• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).

• Fixed visual corruption issues on certain Nvidia Cards

• Improved loading times for certain textures

• Added console command “GameTime.MaxVariableFps” to limit max FPS

• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

-- Balance and Gameplay Adjustments (PC)

• Fixed a problem with high speed mouse movement

• Added back some missing Growlers on Kharg Island Conquest Large

• Added back EOR sound for SQDM and TDM

• You should no longer be able to damage a friendly vehicle when sitting in an open position

• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)

• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies

• You should no longer spawn too close to enemies in TDM and SQDM

• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun

• Fixed a problem with revived players not suffering suppression

• Fixed a problem with the camera when being revived in COOP

• Added joystick deadzone setting

• Fixed sound for when climbing ladders

• Fixed an issue with some weapon sounds in first person

• Fixed a swim sound loop error

• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry

• Increased the damage of Helicopter Miniguns against jeeps.

• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.

• Increased the damage of the 44 Magnum slightly.

• Increased the range and minimum damage of the .357 Round from the MP412 Rex.

• Increased the range of all .45cal and 9mm weapons.

• Slightly increased the range of the P90 and MP7 and PDW-R.

• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.

• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.

• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.

• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.

• Increased the damage and range of the 40mm BUCK rounds.

• Reduced the damage .50cal weapons do against Helicopters.

• Updated T90 canister shell tweaks to match Abrams canister shells

UI Changes (PC)

• Added round duration and ticket summary at EOR

• Advanced squad polish – should be more intuitive

• Significant changes to the Join Squad functionality (see below)

• Fixed a problem regarding keybindings while playing

• You should now get a better error message when being disconnected via Battlelog

---- Server Update Highlights

• EOD Bot exploit fix

• Several crash fixes

• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings

• Improved team kill kick configuration

• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings

-- Share your profile and stats with new Battlelog functionality

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter

• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL

• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server

-- Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option

• Allow players to join empty Squads alone, thus having 1/4 squad members

• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM

• Disable Privacy flag when 1 man squad

• Reset Privacy flag from Private to Public when squad drops to 1 player

• All occupied Squads will now show up colored blue on the Squad Selection screen

• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line

• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text

-- A detailed look at Squad refinements

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.

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Ja und das mit der Destruction die sie wieder einbauen wollten %3a%75%67%6c%79%3a.gif

Bearbeitet von Th3Z0n3
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• General performance and loading time improvements

• "Black Screen" fix for an issue occurring on some PC configurations

• Stereo and rendering support for Nvidia and AMD graphics cards

• Fixed several crashes that occurred when joining multiplayer and co-op sessions

• Fixed a problem with high speed mouse movement (aka "negative mouse acceleration")

• You should no longer be able to damage a friendly vehicle when sitting in an open position

• Grenades now drop to ground if you get killed while attempting to throw it (dangerous in Hardcore mode!)

• You should no longer spawn too close to enemies in TDM, SQDM, or Conquest

• A large number of damage and range tweaks on a number of weapons to fine-tune overall balance in the game

• Added round duration and ticket summary at End of Round screen

• Fixed a problem regarding key bindings while playing

• Significant changes to the Join Squad interface, detailed at the bottom of this post

 

 

Selected improvements in the Nov 22 Battlefield 3 PC server-side update highlights

A full list of changes is available on the Battlelog

• EOD Bot exploit fix

• Several crash fixes

• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings

• Improved team kill kick configuration

• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings

 

 

 

Newly added Battlelog functionality – Share your stats

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter

• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL

• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server

 

 

 

Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option

• Allow players to join empty Squads alone, thus having 1/4 squad members

• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM

• Disable Privacy flag when 1 man squad

• Reset Privacy flag from Private to Public when squad drops to 1 player

• All occupied Squads will now show up colored blue on the Squad Selection screen

• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line

• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text

 

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

 

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

 

 

 

 

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

 

 

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.

 

That's it for this latest set of updates. Let us know what you think of the changes in the Battlelog forums. Thanks for playing, and see you on the battlefield!

 

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Added console command “UI.DrawEnable” to hide UI for screenshots / videos

w00t

Nun brauchen wir nur noch den demo recorder.

Aber ob die NameTags auch ausgeblendet werden......

Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.

Dann werden Hubschrauber wohl nicht mehr zur Seite gekippt!!!!

ABER!!!!

* TV-Missile -> kein Fix

* CommRose -> kein Fix

* TacLights -> KEIN FIX!!!

#rage

*meh*

http://twitter.com/#!/zh1nt0/status/13...061031424

zh1nt0 Daniel Matros

@AUTh0r1ty We´re not saying good bye just yet. This is one update. More to come and more changes to come.

Bearbeitet von sid6.5
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Eventuell kommt der Patch für den Patch TV-Patch 0.815 TAC.ddna :rofl:

@Sid: Jop, Commo Rose bleibt unbrauchbar! Wir sagen Dankeschöööön! :keks:

Bearbeitet von GunNYHIGHway
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Was ist mit dem Chat?!Bin ich der einzige dem der tierisch auf den Sack geht?!?!?!Ich hoffe die haben die Position verändert.......

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Jo Chat, CommonRose und Minimap

Die sollte die gewählte Position die man mit N anwählt auch speichern.

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Hat einer von euch die Chance Screens der neuen CommRose aufzunehmen? War gestern einfach mal früher als sonst Off und bin unterwegs im Zug. News sind kein Thema, aber auf einem Monocore-Laptop BF3 starten.... No wai ^^

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Battlelog ist atm down, danach gerne.

Die lernen auch nie dazu :facepalm:

post-22702-1321947667_thumb.jpg

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Hat einer von euch die Chance Screens der neuen CommRose aufzunehmen?

Neues ComRose? Hab ich da im Changelog was verpasst? :kritisch:

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Nein, hast Du nicht. Gemeint war das Squad-Menü. Sitze im Zug und bin in Eile. Habe eben die Bilder im Battlefield Blog gesehen. Anfrage hat sich damit erledigt :)

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Der Patch ist noch nicht mal durch und schon wird wieder rumgehakt - armes Deutschland... ist hier echt ne Sportart - Waschweiber sind nix dagegen ;) ... schaut euch das erstmal an und dann könnt ihr über reelle Dinge reden.

Ich finde es persönlich Schade, dass bei IGLA/Stinger reduziert werden soll. Ich fand dass bislang ok im Heli selbst sowie auf dem Land. Mit entsprechenden Unlocks konnte man derer gut Herr werden. Auf das Squadsystem bin ich gespannt und die Common Rose mal schauen, kann mir vorstellen, dass sie dies nicht explizit genannt haben wegen PS3 und XBOX. Ruhig bleiben Kameraden...

Bearbeitet von renesweb74
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